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Post by Plutonium on Oct 11, 2008 22:08:01 GMT -5
First off, it would be prudent of us to rotate our own members through the prison system.
Secondly, we have a lot of kills. Hopefully, we can use them to great effect. From the look of it, this will be a very bloody game, but we have the advantage because we're highly organized right from the start.
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Post by Plutonium on Oct 11, 2008 22:15:51 GMT -5
Gambits we can try to pull off:
We have a lot of members. At any time, one of us could claim to be in contact with a seer, and accuse whoever we want of being a cylon, dropping the vote on them to take them out.
Preferably, this could be used on the leader of the resistance, as if we wanted to kill him normally, we would have to reveal one of our members anyways.
For added lulz, we can then "reveal" the "obviously fake" seer as someone random we would want to make go goodbye.
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Post by Plutonium on Oct 11, 2008 22:22:19 GMT -5
Alternatively, we can interrogate some random mook, and as soon as we get their role, one of us can then contact them claiming to be a seer, and tell them to accuse the leader.
Then as the vote-hammer drops on the leader, we kill off our mook to cover our trail.
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Post by thetheroo on Oct 11, 2008 22:32:47 GMT -5
Bwahahahaha.
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Post by FrostMist on Oct 11, 2008 23:12:57 GMT -5
excelent!
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Post by Plutonium on Oct 11, 2008 23:13:36 GMT -5
I think of this stuff all the time.
I think hosts make me evil just to spice up games.
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Post by FrostMist on Oct 11, 2008 23:15:06 GMT -5
we like it when you're evil Plut
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natik
New Member
Posts: 39
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Post by natik on Oct 12, 2008 9:15:57 GMT -5
If I die on night 1, there is a good chance Gumpy have some sort of vig power, he really likes to kill me and it happens pretty consistently, just so you guys know.
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Post by crimsoncoyote on Oct 12, 2008 10:41:20 GMT -5
lol plut, awesome
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Post by toxictoys on Oct 12, 2008 11:05:39 GMT -5
I have nothing right now.
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Post by MacGuffin on Oct 12, 2008 12:00:10 GMT -5
Execution should obviously be used night 1, Can we imprison the Admiral so he can't use his special powers, or is this not an option?
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Post by MacGuffin on Oct 12, 2008 12:05:56 GMT -5
Preferably, this could be used on the leader of the resistance, as if we wanted to kill him normally, we would have to reveal one of our members anyways. The leader will probably get seered from several people on day 1, so that could be very hard to pull off.
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bliss
Junior Member
Posts: 63
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Post by bliss on Oct 12, 2008 14:25:18 GMT -5
Evening, everyone.
I'm thinking the Executions, since they can be saved, would be a very powerful endgame tool. We should only consider using them right away on day 3 (which I assume is the earliest we can use it) if things seem to be going badly for us.
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bliss
Junior Member
Posts: 63
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Post by bliss on Oct 12, 2008 14:36:40 GMT -5
Also, in case it becomes useful, let's keep in mind that the previous game had millers and thralls. Plut was a seer who seered and died as a Cylon. I bet HB is doing things differently this time around, but that shouldn't stop us from abusing whatever assumptions the villagers make based on the previous game.
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Post by toxictoys on Oct 12, 2008 15:13:31 GMT -5
It should not. We can use that as a back up if one of us gets caught. Bliss, do you have a link for the roles from the first game if we need to pull that card?
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