bliss
Junior Member
Posts: 63
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Post by bliss on Oct 12, 2008 17:25:26 GMT -5
It should not. We can use that as a back up if one of us gets caught. Bliss, do you have a link for the roles from the first game if we need to pull that card? Yeah the reveal post is here.
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Post by Ares of Kobol on Oct 12, 2008 23:34:14 GMT -5
On a total side note; I didn't intend for Bliss to become a cylon. My sister picked numbers out of a hat and it just so happened that way.
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bliss
Junior Member
Posts: 63
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Post by bliss on Oct 14, 2008 3:20:29 GMT -5
I think this is going to be a very intense, violent game, much like the previous BSG phalla. The village specials could easily network really fast through MrBlarney, and our rather powerful abilities suggest that the village must have some aces up their sleeve as well.
If interrogations don't show up in the narration, I think we might try the "pretend to be a seer" trick and use the "seered" player as a mouthpiece to get MrBlarney killed, then kill our mouthpiece, just as Plut suggested. I think we could come up with a believable story about a renegade cylon seer who can detect sleeper cylons, or something along those lines. The last game was full of wacky roles, and Gumpy's phalla with its craziness is also fresh in people's minds, so people are probably more likely than usual to accept outlandish stories.
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Post by romanticundead on Oct 14, 2008 5:54:49 GMT -5
You don't think anyone would be suspicious if Blarney winds up in jail first?
I dunno, sounds awefully risky. Great if the village falls for it, but if not, then we're in a bad spot.
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